Induced Multispectral ECM I

Induced Multispectral ECM I

Induced Multispectral ECM I An advanced multipurpose jamming system designed to offer blanket protection against all forms of targeting. Not as effective as the more specialized systems but is still effective against less advanced targeting systems.

Capacitor

activation costactivation cost
64 GJ

Structure

Structure HitpointsStructure Hitpoints
40 HP
VolumeVolume
5 m3

Fitting

powergrid usagepowergrid usage
1 MW
CPU usageCPU usage
45 tf

Targeting

Optimal RangeOptimal Range
19.60 km

Miscellaneous

Activation time / durationActivation time / duration
20 s
Accuracy falloff Accuracy falloff
21.78 km
Gravimetric StrengthGravimetric Strength
2.2
LADAR StrengthLADAR Strength
2.2
Magnetometric StrengthMagnetometric Strength
2.2
RADAR StrengthRADAR Strength
2.2
Tech LevelTech Level
1
Meta LevelMeta Level
2
Heat DamageHeat Damage
6.6 HP
Required Thermodynamics LevelRequired Thermodynamics Level
1
Overload ECM BonusOverload ECM Bonus
20 %
 

Required skills

Primary Skill required
Electronic Warfare Electronic Warfare I
ElectronicsElectronics I

Variations

Tech I
i 'Hypnos' Multispectral ECM I
i Compulsive Multispectral ECM I
i ECM - Multispectral Jammer I
i Induced Multispectral ECM I
i Initiated Multispectral ECM I
Tech II
i ECM - Multispectral Jammer II
Faction
i Dread Guristas ECM Multispectral Jammer
i Legion ECM Multispectral Jammer
Officer
i Estamel's Modified ECM Multispectral Jammer
i Kaikka's Modified ECM Multispectral Jammer
i Thon's Modified ECM Multispectral Jammer
i Vepas' Modified ECM Multispectral Jammer
Stub.png

This item database entry is a stub. If you have additional information about this entry, you can help Evelopedia by expanding it with more content and relevant information. Item Database Stubs