Heavy Neutron Blaster II

Heavy Neutron Blaster II

Heavy Neutron Blaster II Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.

Requires either regular or advanced hybrid ammo types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Null, Void.

Capacitor

activation costactivation cost
6.069 GJ

Structure

Structure HitpointsStructure Hitpoints
40 HP
MassMass
100 kg
VolumeVolume
10 m3
CapacityCapacity
2 m3

Fitting

powergrid usagepowergrid usage
212 MW
CPU usageCPU usage
35 tf

Miscellaneous

Rate of fireRate of fire
5 s
Charge RateCharge Rate
1
Damage ModifierDamage Modifier
4.2 x
Charge sizeCharge size
Medium
Accuracy falloff Accuracy falloff
5 km
Tech LevelTech Level
2
Used with (chargegroup)Used with (chargegroup)
Hybrid Ammo
Used with (chargegroup)Used with (chargegroup)
Advanced Blaster Ammo
Signature ResolutionSignature Resolution
125 m
Meta LevelMeta Level
5
Overload damage bonusOverload damage bonus
15 %
Heat DamageHeat Damage
0.8 HP
Required Thermodynamics LevelRequired Thermodynamics Level
1

Targeting

Optimal RangeOptimal Range
3.60 km
Trackingspeed / AccuracyTrackingspeed / Accuracy
0.1 rad/sec
 

Blueprint

Heavy Neutron Blaster II Blueprint i Heavy Neutron Blaster II Blueprint

Required skills

Primary Skill required
Medium Hybrid Turret Medium Hybrid Turret IV
GunneryGunnery III
Small Hybrid TurretSmall Hybrid Turret III
GunneryGunnery I
Secondary Skill required
Gunnery Gunnery III
Tertiary Skill required
Medium Blaster Specialization Medium Blaster Specialization I
Motion PredictionMotion Prediction IV
GunneryGunnery II
Small Blaster SpecializationSmall Blaster Specialization IV
Motion PredictionMotion Prediction III
GunneryGunnery II
Small Hybrid TurretSmall Hybrid Turret V
GunneryGunnery I
Medium Hybrid TurretMedium Hybrid Turret V
GunneryGunnery III
Small Hybrid TurretSmall Hybrid Turret III
GunneryGunnery I

Material Requirements

Skill / Science
Plasma Physics Plasma Physics
1
Quantum Physics Quantum Physics
1
Skill / Industry
Industry Industry
5
Planetary Commodities / Specialized Commodities
Robotics Robotics
3
Module / Hybrid Weapon
Heavy Neutron Blaster I Heavy Neutron Blaster I
1
Material / Mineral
Tritanium Tritanium
1,074
Pyerite Pyerite
714
Mexallon Mexallon
684
Isogen Isogen
6
Nocxium Nocxium
1
Morphite Morphite
10
Commodity / Tool
R.A.M.- Weapon Tech R.A.M.- Weapon Tech
1
Commodity / Construction Components
Particle Accelerator Unit Particle Accelerator Unit
12
Waste
? Waste Factor
10%

Variations

Tech I
i Anode Neutron Particle Cannon I
i Heavy Neutron Blaster I
i Limited Neutron Blaster I
i Modal Neutron Particle Accelerator I
i Regulated Neutron Phase Cannon I
Tech II
i Heavy Neutron Blaster II
Storyline
i 'Hustler' Heavy Neutron Blaster I
Faction
i Federation Navy Heavy Neutron Blaster
i Shadow Serpentis Heavy Neutron Blaster
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