Heavy Beam Laser II

Heavy Beam Laser II

Heavy Beam Laser II A high-energy heavy laser designed for medium range engagements. Delivers powerful damage.

Requires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Aurora, Gleam.

Capacitor

activation costactivation cost
21.67 GJ

Structure

Structure HitpointsStructure Hitpoints
40 HP
MassMass
1 kg
VolumeVolume
10 m3
CapacityCapacity
1 m3

Fitting

powergrid usagepowergrid usage
275 MW
CPU usageCPU usage
37 tf

Miscellaneous

Rate of fireRate of fire
6 s
Damage ModifierDamage Modifier
3.6 x
Charge sizeCharge size
Medium
Accuracy falloff Accuracy falloff
8 km
Tech LevelTech Level
2
Used with (chargegroup)Used with (chargegroup)
Frequency Crystal
Used with (chargegroup)Used with (chargegroup)
Advanced Beam Laser Crystal
Signature ResolutionSignature Resolution
125 m
Meta LevelMeta Level
5
Overload rate of fire bonusOverload rate of fire bonus
-15 %
Heat DamageHeat Damage
0.9 HP
Required Thermodynamics LevelRequired Thermodynamics Level
1

Targeting

Optimal RangeOptimal Range
24 km
Trackingspeed / AccuracyTrackingspeed / Accuracy
0.033 rad/sec
 

Blueprint

Heavy Beam Laser II Blueprint i Heavy Beam Laser II Blueprint

Required skills

Primary Skill required
Medium Energy Turret Medium Energy Turret V
GunneryGunnery III
Small Energy TurretSmall Energy Turret III
GunneryGunnery I
Secondary Skill required
Gunnery Gunnery III
Tertiary Skill required
Medium Beam Laser Specialization Medium Beam Laser Specialization I
SharpshooterSharpshooter IV
GunneryGunnery II
Small Beam Laser SpecializationSmall Beam Laser Specialization IV
SharpshooterSharpshooter III
GunneryGunnery II
Small Energy TurretSmall Energy Turret V
GunneryGunnery I
Medium Energy TurretMedium Energy Turret V
GunneryGunnery III
Small Energy TurretSmall Energy Turret III
GunneryGunnery I

Material Requirements

Skill / Science
High Energy Physics High Energy Physics
1
Laser Physics Laser Physics
1
Skill / Industry
Industry Industry
5
Planetary Commodities / Specialized Commodities
Robotics Robotics
3
Module / Energy Weapon
Heavy Beam Laser I Heavy Beam Laser I
1
Material / Mineral
Tritanium Tritanium
3,113
Pyerite Pyerite
1,079
Mexallon Mexallon
692
Isogen Isogen
1
Nocxium Nocxium
7
Morphite Morphite
11
Commodity / Tool
R.A.M.- Weapon Tech R.A.M.- Weapon Tech
1
Commodity / Construction Components
Laser Focusing Crystals Laser Focusing Crystals
13
Waste
? Waste Factor
10%

Variations

Tech I
i Heavy Afocal Maser I
i Heavy Anode Particle Stream I
i Heavy Beam Laser I
i Heavy Modal Laser I
i Heavy Modulated Energy Beam I
Tech II
i Heavy Beam Laser II
Storyline
i 'Arquebus' Heavy Beam Laser I
Faction
i Ammatar Navy Heavy Beam Laser
i Dark Blood Heavy Beam Laser
i Imperial Navy Heavy Beam Laser
i True Sansha Heavy Beam Laser
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