Heavy Beam Laser I

Heavy Beam Laser I

Heavy Beam Laser I A high-energy heavy laser designed for medium range engagements. Delivers powerful damage.

Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.

Capacitor

activation costactivation cost
21.67 GJ

Structure

Structure HitpointsStructure Hitpoints
40 HP
MassMass
1 kg
VolumeVolume
25 m3
CapacityCapacity
1 m3

Fitting

powergrid usagepowergrid usage
250 MW
CPU usageCPU usage
35 tf

Miscellaneous

Rate of fireRate of fire
6 s
Damage ModifierDamage Modifier
3 x
Charge sizeCharge size
Medium
Accuracy falloff Accuracy falloff
8 km
Tech LevelTech Level
1
Used with (chargegroup)Used with (chargegroup)
Frequency Crystal
Signature ResolutionSignature Resolution
125 m
Overload rate of fire bonusOverload rate of fire bonus
-15 %
Heat DamageHeat Damage
0.9 HP
Required Thermodynamics LevelRequired Thermodynamics Level
1

Targeting

Optimal RangeOptimal Range
20 km
Trackingspeed / AccuracyTrackingspeed / Accuracy
0.033 rad/sec
 

Blueprint

Heavy Beam Laser I Blueprint i Heavy Beam Laser I Blueprint

Required skills

Primary Skill required
Medium Energy Turret Medium Energy Turret I
GunneryGunnery III
Small Energy TurretSmall Energy Turret III
GunneryGunnery I
Secondary Skill required
Gunnery Gunnery III

Material Requirements

Skill / Industry
Industry Industry
1
Material / Mineral
Tritanium Tritanium
9,042
Pyerite Pyerite
2,951
Mexallon Mexallon
3,563
Isogen Isogen
2
Nocxium Nocxium
18
Waste
? Waste Factor
10%

Variations

Tech I
i Heavy Afocal Maser I
i Heavy Anode Particle Stream I
i Heavy Beam Laser I
i Heavy Modal Laser I
i Heavy Modulated Energy Beam I
Tech II
i Heavy Beam Laser II
Storyline
i 'Arquebus' Heavy Beam Laser I
Faction
i Ammatar Navy Heavy Beam Laser
i Dark Blood Heavy Beam Laser
i Imperial Navy Heavy Beam Laser
i True Sansha Heavy Beam Laser
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