Fleeting Propulsion Inhibitor I

Fleeting Propulsion Inhibitor I

Fleeting Propulsion Inhibitor I Reduces the maximum speed of a ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.

Capacitor

activation costactivation cost
4 GJ

Structure

Structure HitpointsStructure Hitpoints
40 HP
VolumeVolume
5 m3

Miscellaneous

Max Velocity BonusMax Velocity Bonus
-60 %
Activation time / durationActivation time / duration
5 s
Tech LevelTech Level
1
Meta LevelMeta Level
4
Heat DamageHeat Damage
5 HP
Required Thermodynamics LevelRequired Thermodynamics Level
1
Overload optimal range bonusOverload optimal range bonus
30 %

Fitting

powergrid usagepowergrid usage
1 MW
CPU usageCPU usage
22 tf

Targeting

Optimal RangeOptimal Range
10 km
 

Required skills

Primary Skill required
Propulsion Jamming Propulsion Jamming I
ElectronicsElectronics III
NavigationNavigation II

Variations

Tech I
i 'Langour' Drive Disruptor I
i Fleeting Propulsion Inhibitor I
i Patterned Stasis Web I
i Stasis Webifier I
i X5 Prototype I Engine Enervator
Tech II
i Stasis Webifier II
Faction
i Caldari Navy Stasis Webifier
i Dark Blood Stasis Webifier
i Domination Stasis Webifier
i Dread Guristas Stasis Webifier
i Federation Navy Stasis Webifier
i Khanid Navy Stasis Webifier
i Shadow Serpentis Stasis Webifier
i True Sansha Stasis Webifier
Officer
i Gotan's Modified Stasis Webifier
i Hakim's Modified Stasis Webifier
i Mizuro's Modified Stasis Webifier
i Tobias' Modified Stasis Webifier
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