Navigation
Item Database
Tools |
Fix plex keys (CSM)
Stats
SummaryPlex keys have the effect of making plexers invincible. Unless you go through the effort or have the luck of getting a key yourself, there will be no way for you to get past the first room of a plex, and anyone past that point is practically NPCing in perfect safety. Also, right after downtime, players can lock each other out of a plex by sitting cloaked and preventing the plex from despawning. If the cloaker is not caught, there is no possible way to counter this tactic. The end result of this is the ability of people to make tons of money based on abuse of game mechanics and their ability to play right after downtime. Solution1. Remove plex keys. Replace the conditions on acceleration gates to be based on whether a certain NPC is dead or alive in the current room, or something along those lines. 2. Add periodic respawning of frigates that approach cloaked ships. Make them easy to kill if you actually have any intention of NPCing, but otherwise will decloak ships trying to AFK all day. Pros
Cons
Relevant Forum ThreadsVotesPassed 6/1 Top Contributors For This Page |
||||||||||||||||||||||
About EVElopedia
EVE Online
CCP Games
Website Terms of Service
Privacy Policy
|
|||||||||||||||||||||||