Dual Light Beam Laser I

Dual Light Beam Laser I

Dual Light Beam Laser I This light beam laser uses two separate laser focusing systems to reduce the cool down period between shots. Good short to medium range weapon.

Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.

Capacitor

activation costactivation cost
3.89 GJ

Structure

Structure HitpointsStructure Hitpoints
40 HP
MassMass
1 kg
VolumeVolume
5 m3
CapacityCapacity
1 m3

Fitting

powergrid usagepowergrid usage
7 MW
CPU usageCPU usage
12 tf

Miscellaneous

Rate of fireRate of fire
3 s
Damage ModifierDamage Modifier
2 x
Charge sizeCharge size
Small
Accuracy falloff Accuracy falloff
3 km
Tech LevelTech Level
1
Used with (chargegroup)Used with (chargegroup)
Frequency Crystal
Signature ResolutionSignature Resolution
40 m
Overload rate of fire bonusOverload rate of fire bonus
-15 %
Heat DamageHeat Damage
0.8 HP
Required Thermodynamics LevelRequired Thermodynamics Level
1

Targeting

Optimal RangeOptimal Range
8.75 km
Trackingspeed / AccuracyTrackingspeed / Accuracy
0.13 rad/sec
 

Blueprint

Dual Light Beam Laser I Blueprint i Dual Light Beam Laser I Blueprint

Required skills

Primary Skill required
Small Energy Turret Small Energy Turret I
GunneryGunnery I
Secondary Skill required
Gunnery Gunnery I

Material Requirements

Skill / Industry
Industry Industry
1
Material / Mineral
Tritanium Tritanium
1,725
Pyerite Pyerite
6
Mexallon Mexallon
77
Isogen Isogen
13
Zydrine Zydrine
1
Waste
? Waste Factor
10%

Variations

Tech I
i Dual Afocal Light Maser I
i Dual Anode Light Particle Stream I
i Dual Light Beam Laser I
i Dual Modal Light Laser I
i Dual Modulated Light Energy Beam I
Tech II
i Dual Light Beam Laser II
Storyline
i 'Mace' Dual Light Beam Laser I
Faction
i Ammatar Navy Dual Light Beam Laser
i Dark Blood Dual Light Beam Laser
i Imperial Navy Dual Light Beam Laser
i True Sansha Dual Light Beam Laser
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