Damage Control II

Damage Control II

Damage Control II Utilizes a combination of containment field emitters and redundancy systems to prevent critical system damage.

Grants a bonus to resistance for shield, armor and hull.

Only one Damage Control can be activated at a given time.

Capacitor

activation costactivation cost
1 GJ

Structure

Structure HitpointsStructure Hitpoints
40 HP
Hull Em Damage ResistanceHull Em Damage Resistance
60 %
Hull Explosive Damage ResistanceHull Explosive Damage Resistance
60 %
Hull Kinetic Damage ResistanceHull Kinetic Damage Resistance
60 %
Hull Thermal Damage ResistanceHull Thermal Damage Resistance
60 %
MassMass
5,000 kg
VolumeVolume
5 m3

Fitting

powergrid usagepowergrid usage
1 MW
CPU usageCPU usage
30 tf

Miscellaneous

Activation time / durationActivation time / duration
30 s
Tech LevelTech Level
2
Meta LevelMeta Level
5
Max Group FittedMax Group Fitted
1

Armor

Armor Em Damage ResistanceArmor Em Damage Resistance
15 %
Armor Explosive Damage ResistanceArmor Explosive Damage Resistance
15 %
Armor Kinetic Damage ResistanceArmor Kinetic Damage Resistance
15 %
Armor Thermal Damage ResistanceArmor Thermal Damage Resistance
15 %

Shield

Shield Em Damage ResistanceShield Em Damage Resistance
12.5 %
Shield Explosive Damage ResistanceShield Explosive Damage Resistance
12.5 %
Shield Kinetic Damage ResistanceShield Kinetic Damage Resistance
12.5 %
Shield Thermal Damage ResistanceShield Thermal Damage Resistance
12.5 %
 

Blueprint

Damage Control II Blueprint i Damage Control II Blueprint

Required skills

Primary Skill required
Hull Upgrades Hull Upgrades IV
MechanicMechanic I

Material Requirements

Skill / Science
Nanite Engineering Nanite Engineering
1
Molecular Engineering Molecular Engineering
1
Skill / Industry
Industry Industry
5
Planetary Commodities / Refined Commodities
Mechanical Parts Mechanical Parts
3
Construction Blocks Construction Blocks
2
Module / Damage Control
Damage Control I Damage Control I
1
Material / Mineral
Tritanium Tritanium
274
Pyerite Pyerite
1
Mexallon Mexallon
9
Nocxium Nocxium
4
Morphite Morphite
1
Commodity / Tool
R.A.M.- Armor/Hull Tech R.A.M.- Armor/Hull Tech
1
Commodity / Construction Components
Quantum Microprocessor Quantum Microprocessor
1
Fernite Carbide Composite Armor Plate Fernite Carbide Composite Armor Plate
1
Oscillator Capacitor Unit Oscillator Capacitor Unit
1
Plasma Pulse Generator Plasma Pulse Generator
1
Waste
? Waste Factor
10%

Variations

Tech I
i Damage Control I
i Emergency Damage Control I
i F85 Peripheral Damage System I
i Internal Force Field Array I
i Pseudoelectron Containment Field I
Tech II
i Damage Control II
Storyline
i 'Gonzo' Damage Control I
i 'Radical' Damage Control I

A low slot that gives resistance to Shields, Armor, and Hull.