Cynosural System Jammer

Cynosural System Jammer

Cynosural System Jammer Creates a system-wide inhibitor field which prevents cynosural generators except covert cynosural generators from functioning.

Structure

Structure HitpointsStructure Hitpoints
100,000 HP
MassMass
1,000,000 kg
VolumeVolume
4000 m3

Fitting

powergrid usagepowergrid usage
750,000 MW

Miscellaneous

Activation time / durationActivation time / duration
10 s
Anchoring DelayAnchoring Delay
300 s
Unanchoring DelayUnanchoring Delay
60 s
Onlining DelayOnlining Delay
1,800 s
Restricted To Security Level Less ThanRestricted To Security Level Less Than
0.1
Minimum Anchoring Distance From Starbase ShieldMinimum Anchoring Distance From Starbase Shield
15 km
Max anchoring amount per solar systemMax anchoring amount per solar system
1
Anchoring Requires Infrastructure UpgradeAnchoring Requires Infrastructure Upgrade
Cynosural Suppression

Targeting

RADAR Sensor StrengthRADAR Sensor Strength
200 points
LADAR Sensor StrengthLADAR Sensor Strength
200 points
Magnetometric Sensor StrengthMagnetometric Sensor Strength
200 points
Gravimetric Sensor StrengthGravimetric Sensor Strength
200 points
Signature RadiusSignature Radius
2 km

Shield

Shield CapacityShield Capacity
1000000 HP
Shield recharge timeShield recharge time
100000 s

Armor

Armor HitpointsArmor Hitpoints
15,000,000 HP
 

Blueprint

Cynosural System Jammer Blueprint i Cynosural System Jammer Blueprint

Required skills

Primary Skill required
Anchoring Anchoring I

Material Requirements

Skill / Industry
Industry Industry
5
Planetary Commodities / Advanced Commodities
Broadcast Node Broadcast Node
10
Integrity Response Drones Integrity Response Drones
6
Organic Mortar Applicators Organic Mortar Applicators
6
Recursive Computing Module Recursive Computing Module
5
Self-Harmonizing Power Core Self-Harmonizing Power Core
10
Wetware Mainframe Wetware Mainframe
4
Commodity / Capital Construction Components
Capital Construction Parts Capital Construction Parts
4
Waste
? Waste Factor
10%

Cynosural system jammers are POS modules which prevent cynosural field generators from operating. The exception is covert cynosural fields which can be deployed in jammed systems (though highsec is still off-limits to all cynosural field generators). The term for a system that has an online jammer module is a 'cynojammed' system.

Sovereignty requirements

To anchor or online a cynosural system jammer requires the owning alliance to have a Strategic Index level of at least 3 in the solar system, as well as a Cynosural Suppression strategic upgrade module installed in an Infrastructure Hub within the system.

Limits on other POS modules in system

Only one jammer can be anchored at any one time per system. The result of this is that an incapacitated module must either be repaired to operational status or must be destroyed before another jammer can be deployed and onlined. In system sieges, this mechanic can be used to prevent defending parties from simply bringing in another jammer to defend a system after the attackers incapacitate the first jammer.

As the function would suggest, Cynosural Generator Arrays do not function in systems which are cynojammed. Jump Bridge modules still function, and after a system is jammed no capitals from either parties may jump into the system, however defenders are fully able to still use any capitals logged off in space or station in system when it is jammed.