Chasing The Dragon expedition is an escalation of the Cosmic Signature 'Angel Lookout' combat site found by Probing for exploration sites.
This expedition consists of four different locations. The first three locations are small open areas (no Acceleration gate) in High Security systems. The last location is a two room gated Deadspace area in a Low Security system.
The NPC ships encountered are Frigate, Destroyer and Cruiser class.
Escalation
After destroying the Angel Control Center in second area of Angel Lookout.
"Your attention is drawn to one of the communication panels; It looks like you are receiving a transmission from one of the the few pirate ships that got away. It is only one word: "Help!" The device also shows the apparent location of the transmitter..."
First Location
- Warp in
- 2 NPC Groups in open area
- Group 1 @ 10 km range
- 4 x Gistii Rogue (Frigate)
- Group 2 @ 80 km range
- 4 x Gistii Thug (Frigate)
- 1 x Gistum Depredator (Cruiser)
- 1 x Domination Thug (Commander Frigate)
- structures
- 1 x Asteroid Factory
- 1 x Asteroid Prime Colony
- 2 x Angel Bunker
- Asteroids
- 51 x Veldspar
Escalation
"Here the pirates have ditched one of their damaged frigates, you manage to enter its navigation systems and retrieve the last entered coordinates."
Second Location
- Warp in
- 2 x Gistum Predator (Cruiser)
- 2 x Gistii Ambusher (Frigate)
- 2 x Gistii Outlaw (Frigate)
- 1 x Domination Nomad (Commander Frigate)
Escalation
"You make a short story of this feeble ambush, but now it is obvious the pirates know you are on their trail! While you are fighting, your scanners analyze and compare the information you receive from the enemy ships to your onboard databanks. It is clear that some of these ships are carrying prisoners."
Third Location
- Warp in
- 3 x Gistum Depredator (Cruiser)
- 3 x Gistior Defacer (Destroyer)
- 3 x Gistii Thug (Frigate)
- 1 x Domination Raider (Commander Frigate)
Escalation
"Enemy analysis report indicates that you are close to a drug distributor conditioning unit, where Angels are known to bring kidnapped persons from neighboring systems, make them addicted to various drugs, brainwash and train them as drug dealers, before sending them back to their home. Your best chance to beat these pirates is to get to the remaining ships before they reach their destination."
Fourth Location (Low Security)
Gated area - 2 rooms
Warning: Your ship can be freely attacked by others
- NO CONCORD INTERVENTION - in Low Security Systems (0.1 to 0.4) and Null Security Systems (0.0)
1st room
- Warp in
- 4 x Gistii Thug (Frigate)
- 3 x Gistii Hijacker (Frigate)
- 1 x Gistii Nomad (Frigate)
- Structures
- 1 x Acceleration Gate @ 32 km
- Asteroids
- 41 x Veldspar
2nd room
- Warp in (2 groups)
- Group 1 @ 25 km
- 4 x Gistii Thug (Frigate)
- 1 x Gistii Domination Scavenger (Commander Frigate)
- Group 2 @ 60 km
- 3 x Gistii Raider (Frigate)
- 3 x Gistior Shatterer (Destroyer)
- Asteroids
- 51 x Veldspar
Hint: Always check
Star Map statistics (Active ships, Ship kills, Pod kills, etc) of Low Security and Null Security systems first before entering. Fitting a Cloaking Device module on your ship and making more than one
Safe spot will provide more safety.
Escalation End
After destroying the Domination Commander NPC
"Surprisingly the Angels chose to stay and defend this vile place to their last ship. Even though you didn’t manage to rescue any of their captives, this installation will not be of any use to the pirates for a long time and looking at it in a clinical way, this end is probably for the best for everyone as the human wrecks this place produced will not be spreading the pleasures of doom to untold thousands of people throughout this region."
All Domination Commander wrecks have a chance to contain Faction loot and may give Tech 2 salvage. Drop Gistii A-Type modules.
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