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CSM roundtable transcript
CSM members in attendance
QuestionsHybrid gunsOkay, fine, I'll break the ice with a potentially misinformed question; Why isn't Blaster or Hybrid Balance on the 200-odd list of priorities? [19:05:14] Dierdra Vaal > The list is created by issues CSM members bring up over the years and succesfull get a majority vote. If there are no blaster or hybrid issues that have passed it is because they were either not brought up, or did not get a majority vote.... [19:06:51] Trebor Daehdoow > I just extracted the issues from the current in-process list. We haven't passed a blaster/hybrid balance proposal AFAIK, so it didn't make it. In other words, what DV said. We do have a planned session on game balance issues requested by players scheduled for December. [/end] [19:07:41] Korvin > We had a discussion about blasters on CSM4 and 5 during the summits [19:12:11] Meissa Anunthiel > Also, most of the proposals related to those brought up by other members later on were so grossly misinformed/oversweeping that they got shot down. In the end Korvin brought it in a general balancing session, where it's going to be just fine. And as [19:13:05] TeaDaze > There are a few "fix hybrid" proposals floating around and there is one I'm going to submit for the next CSM meeting - however it wasn't raised in time for inclusion in the prioritisation list. [end] CSM's input on IncarnaWhat is the CSM's read on how much input they/we will have on Incarna game play given how it's been revealed to be more or less a blank space? [19:15:32] Meissa Anunthiel > As much as we want to, so far CCP has been receptive to the ideas we've thrown at them, and I'm sure they'll be quizzing us again this december meeting. And given that it's a "blank space", now's the time to contact your favourite councilmembers to [19:17:04] Mynxee > Agree with meissa, and we are already having discussions about Incarna with CCP. [19:18:30] TeaDaze > I don't believe the CSM will have much input into the first interation of incarna due to the people calling the shots on that feature (who subscribe to the "players can't game design" point of view) and the short amount of time before the first release. [19:19:59] Mynxee > In addition to telling CCP what you DO want, it is equally valuable to be very clear about what you DON'T want related to Incarna. I'm looking for a link right now to share and will post it here soon as I find it. end [19:21:11] Dierdra Vaal > While we obviously cant make any promises at this point about what will be in Incarna, I can tell you we've been talking with CCP since june about this CSM's effect on the gameAre there any examples that the CSM has had a positive effect on the game thus far? If so what are they? [19:23:10] CCP Xhagen > The War on Lag might be the easiest example to point at at this moment. [19:27:05] Mynxee > Just want to say that the level of communication between CSM and CCP has increased a couple orders of magnitude since the June Summit. When we took office, there were 4 pages of threads on our internal forums. There are now 8, and in those threads... [19:28:36] Korvin > I can add that some changes was also brought by CSM during the brainstorming sessions in CCP HQ. [19:31:04] Meissa Anunthiel > As time goes, we should stop looking at the CSM as "the CSM is responsible for this feature or that one", as while our bringing suggestions to the table in the form of issues is indeed something we do. A lot of what we also do is collaborating with CCP, [19:31:47] CCP Xhagen > Also I'd just like to point out that having the CSM available as the 'first to go to' when we have to communicate about volatile in-game matters is invaluable. The moon goo epxloit two (?) years ago being a prominent example. [19:33:24] Dierdra Vaal > once incarna is released we will make sure all CSM issues on the wiki are updated to reflect whether they're implemented or not PI feature in IncarnaWhen is the clickfest-removal fix to PI going to be deployed? Nov, dec, or january/feb/whenever? [19:34:28] Trebor Daehdoow > ! PI updates are slotted for January with the full Incursion release, IIRC from the devblog. [end] [19:36:18] CCP Xhagen > I can confirm that PI updates will be included in Incursion. I can't comment on the amount of clicks however... haven't counted them yet :P CCP's comments on CSM issuesWhy doesn't ccp comment on items passed by CSM vote [19:37:07] Dierdra Vaal > they do, but not in public [19:37:44] ElvenLord > what DV said and to add its a part of normal development process [19:38:38] CCP Xhagen > This question is actually an excellent chance to detail the change that the CSM has gone through CSM's role in fixing exploitsDoes CSM does anything in order to help CCP locate and fix exploits? [19:42:06] Korvin > yes [end] [19:42:13] ElvenLord > YES [19:42:46] Dierdra Vaal > to expand, we try to give CCP as much information as we can if exploits catch our eyes [19:44:37] Mynxee > one of the most frequent things we do is press CCP to communicate with players in the most timely fashion possible--whether that is about exploits or releases or anything else. I think xhagen will confirm that we are extremely pesty in that regard! but [19:46:21] CCP Xhagen > I can only echo what they have been writing. Just wanted to state that CSM and ~goodfights~Does the csm feel that it would be a worthy goal to favor game mechanics which would lower the amount of time in eve it takes to find good fight? [19:48:18] Dierdra Vaal > I think there isnt a single person on this CSM (or past CSMs) who hasnt felt that PVP, especially ~goodfights~ should be more easily found. So I think I can answer that with a resounding yes. I even think CCP feels the same way. end [19:48:42] Meissa Anunthiel > Sure, it's a worthy goal, the problem is the definition of a good fight. For many it's 2vs2, for others its 15vs15, for yet others it's 500vs500. then obviously there's those who prefer the 50vs12, etc. It's a very difficult question, and I think there [19:49:58] Korvin > First of all we need to define "good fight" [19:53:02] Mynxee > "good fights" are almost as difficult to define as "blobs" ... we know them when we have/see/read about them, but they are usually contextually "good" rather than good based on some predefined definition. That makes it hard to DESIGN for 'good' fights. [19:54:23] TeaDaze > I agree that there should be areas that promote rapid PVP but not to the point of dumbing it down. FW had some good ideas, such as ship size limits in plexes and the perma war decs, but like so many things it needs a lot of iteration. Cyno effect and the CSMHas there been any moovment or news from CCP at all about a change to the jump-drive animation, which as once an awesome swirly vortex and is now a fairley uninspiring droplet effect? [19:57:32] Dierdra Vaal > nope :( and we have been asking for it since it was removed [19:58:23] CCP Xhagen > I must dissapoint. I have no information about if or when the effects will be changed. [19:59:30] TeaDaze > This along with roflkits and other subjects have been brought up during every summit so far. The answer is always that teh current effects are placeholders and they will get fixed at some point [end] CSM's plans for the 0.0 and balance discussions with CCPWhat are some of the issues the CSM plans to raise in the post Dominion 0.0 and Game Balance areas? [20:00:56] Trebor Daehdoow > I personally would like to see a sov redesign that paid special attention to spreading out the fights, which would help fight lag. [20:02:05] Sokratesz > me and meissa are working on several things sov-related but this is all still very preliminary and under heavy discussion. [end] [20:03:38] Dierdra Vaal > I know that several csm members like Vuk, Sok and Meissa are planning to discuss 0.0, capital ships and sovreignty at length. The CSM feels the sov system as introduced in dominion needs iterating on and significant improvements. [20:04:08] Meissa Anunthiel > Obviously others have had ideas about how to make 0.0 and sov warfare more enjoyable, starting with people at CCP themselves, but we'd definitely would like to bring this subject to the table again, because we feel it could be improved [/end] [20:04:51] Dierdra Vaal > to add: more important than us giving CCP some ideas is us convincing CCP to spend more dev time on it. That is really the big thing. CSM and their opinion on the upcoming expansionWhat CSM thinks about upcoming expansion, will it allow for small corps to participate? Or will it be instantly overrun by huge alliances? Will the new content be any more interesting than missioning / sleeper hunting? [20:08:23] ElvenLord > there is room for everyone in this expansion. There is a chance big alliances will monopolize this at start, but as always (like FW before this) they will get bored and go back to their own thing :P [20:09:51] Dierdra Vaal > from what I've read/seen, the new AI should be more challenging. however we've also seen that eve players can adapt to anything so we'll see if they come up with cookie-cutter I-win strategies. [20:11:03] TeaDaze > I believe that this expansion is trying to be all things to all areas of eve and fails at all of them in the process. The AI will be good and some of the other technologies are good - but overall I disagree with the enforced "public quest" grouping Improving ship aestheticsAre there any plans (in the long term or otherwise) from CCP to improve ship aesthetics? The ability for players to change the color scheme of their ships, more intuative/functional turret placement on the ship models, animated missile lanchers, etc?... [20:14:09] Dierdra Vaal > in fairness, I dont think we as a CSM can comment on this - we dont know [20:14:37] Trebor Daehdoow > Personalized ships is one area where many of us thought microtransactions might be acceptable. But there may be technical issues with it (ie: everyone else on grid needs to know about your custom paintjob) [end] [20:16:29] TeaDaze > I think if it no longer becomes a "lag" issue that CCP will focus on looking into doing it via microtransactions which is a slap in the face to all the people who have asked for ship painting or alliance logos over the years. [end] CSM, CCP and excellenceHow much of a factor was the CSM and the CCP: Commit to Excellence threadnaught on you decision to include several of the community requested improvements that are coming in Incursion? [20:17:23] CCP Xhagen > the simple answer is: it was a large factor CSM and test servershas the csm got access to more test servers like was brought up in the summit notes. [20:21:30] Dierdra Vaal > no we dont, there is 1 more test server called multiplicity but everyone has access to that Post-event edit: It turns out we were misinformed by CCP and multiplicity is in fact not accessible for the public but only used for internal testing. To clarify, the CSM also does not have access to this server. CSM mailing listIs there any ingame mailing list to follow up on CSM's actions and newest posts with info on progresses? if not, ever thought on planning one? [20:24:21] Trebor Daehdoow > We have a low-volume announce list, CSM-NEWS, that we use once or twice a month for major announcements (like this round-table). Other than that, reading Jita Park and Assembly Hall is your best bet. Oh, and my blog of course... grin [end] CCP and microtransactionsare there any updates to ccp introducing microtransactions. [20:29:03] CCP Xhagen > the CSM brought up very valid points regarding micro transactions which we listened to very carefully. The whole thing is being re-examined by us as a result of that. I don't know when the results of that discussion (nor do I know the outcome as I'm... CSM and blackopsif after 2 overhauls black ops have no real purpose and are one of the least used ships in eve, is there any plan to make them viable? [20:32:53] Trebor Daehdoow > Black ops ships certainly need some love. I personally would love to fly them if they were a bit more useful. I think it will probably do reasonably well in the prioritization, so hopefully it will be on CCP's radar. [end] [20:34:11] Dierdra Vaal > while I agree they could use a bit of attention, compared to assault frigates, EAFs, hybrid guns, and many other issues, I'm not sure if its the right thing to push to attention to a ship that - even after boosts - will remain a niche ship.. [20:34:44] TeaDaze > I don't subscribe to the "Black ops are terrible" point of view. They are certainly not a good frontline combat ship but I don't believe they were ever supposed to be in that role. I fly a widow on an alt only to hotdrop bombers and recons [20:35:30] Meissa Anunthiel > (Just want everyone to remember, while WE have plans to make them more suited for use, we can but ask, and we have to balance that with every other request we make, fighting for limited dev time). [/end] [20:36:59] Dierdra Vaal > meissa makes a good point. For every feature CCP spends dev time on, there's another feature getting pushed back because devs arent available. end CSM concerns for the incursion featureGiven the.. less than favourable response to PI in the last expansion, is the CSM concerned about incursions in Incursion? CCP's reactions to their concerns? [20:41:55] TeaDaze > Yes, very concerned. I believe the reaction to PI and the slow adoption of T3 has focused CCP into developing Sticks not Carrots to "attract" players to the new features [20:43:01] Trebor Daehdoow > We are concerned about everything (that's our job!), but we really don't have more information about how Incursions are really going to play out than anyone else who's checked it out on SiSi, and TBH until it gets to TQ... [20:43:23] Dierdra Vaal > I was highly sceptical of the idea when we were first told (in June) and believed it was not a good idea for a feature. Now that we have more details I'm still wary that it could backfire, but I'm also now willing to first see how it goes and give it... Xhagen petCan CCP XHagen be Icer Xx's pet? [20:45:44] CCP Xhagen > why so serious? [end] [20:46:17] Trebor Daehdoow > Icer should understand that, like all vikings, Xhagen is not house-broken. [end] New Eve Gate/Forums and the CSM forumsWith new evegate stuff and new forums on the horizon, do we know if there will be some better content management tools for the assembly hall, or will there be atleast the chance to vote no? [20:48:52] Trebor Daehdoow > It would be nice to have some better integrated tools, but there is the question of priorities. [20:49:52] TeaDaze > CSM have requested (a number of times) for a better system than the assembly hall (with categories and working search etc). CSM haven't seen the new forum system so can't tell you if it will be better or not at first. [end] [20:52:13] CCP Xhagen > there will not be a new system in regards to the AH in the Incursion release. I am however working with the team on this and things should happen in the near future. [end] Incarna and station campingDoes the CSM know how incarna will effect Empire wardecs? Seeing as it effectively removes the menace of a station camp? [20:53:33] Trebor Daehdoow > ! no clue [end] [20:54:20] Dierdra Vaal > its really too early to speculate, but people can already go AFK, do market trading or any other activities that dont require undocking [20:56:03] TeaDaze > Wardecs might discourage various corps from clearing the incursion sites. I'll leave you to decide if that is good or bad [end] [20:57:29] Meissa Anunthiel > When you wardec someone, if they stay in station you prevent them from playing, ie, you're winning. I don't see why this needs to be adressed personally. On the other hand, I believe the whole wardec system should be altered to be more engaging and less CCP product roadmapDoes CCP have a fleshed out product roadmap guiding the company with where they want to take the game Eve Online and the IP it represents? [21:01:34] CCP Xhagen > yes, I believe the guys doing the IP stuff have just recently done that. But I don't know how the roadmap looks like because I haven't had time to chase them down and get information :( [21:02:41] CCP Lemur > as mentioned on several occasions CCP is doing a 10 year plan and a 5 year plan for EVE CSM crowdsourcing2000 responses to crowdsourcing skiped any response to the community about the results so far? [21:05:33] TeaDaze > Firstly thanks for all the people taking the time to take part. As to initial results, that would be Treb's decision because he has to do the cutting and pasting [end] [21:05:54] Trebor Daehdoow > If you are talking about the current prioritization, I'll be posting the results after voting ends (Thursday DT) [end] UI overhaulare there any proposissions/discussions within the csm/ccp for any sort of major UI overhaul? (think corporate interface and scanning tools) [21:07:19] Dierdra Vaal > the CSM has been asking CCP about big ui overhauls since CSM1 , however, CCP always replies that an complete overhaul is not possible due to its technical scope (think about everything that went wrong with tyrannis 1.1, and multiply by 9000) [21:08:09] Meissa Anunthiel > While we have had "large UI overhaul" issues in the past, it's been frankly way more productive to go at it with smaller items, we've brought this general topic on the table many CSMs, and it's only this one where we brought smaller issues to be picked [21:09:56] TeaDaze > The recent UI issues and "optional" patches were caused by CCP updating some of the core UI stuff. I hope that this will allow larger UI issues to be tackled now, but to cover until then, a few low hanging fruit UI issues have been addressed. [end] [21:11:32] CCP Lemur > from a development point of view we get more bang for our buck when we redo the ui at the same time we touch a feature itself like we have done with the mail system, which I think went pretty good [21:13:43] Trebor Daehdoow > Currently, as others have mentioned, smaller tweaks seem to be the most likely things to get implemented. [21:14:20] Meissa Anunthiel > As CCP Lemur said, CCP tends to touch the UI of things they're already altering, and while that's an efficient thing to do, sometimes that means that needed changes don't happen. So our job is then to convince them to diverge from their usual habbit and Deadhorse POS threadWhy is [the "beating a dead horse" POS thread] so quickly discarded, and why hasn't the idea been looked at as a primary feature? [21:17:09] Dierdra Vaal > however, it was explained by CCP that this would require a huge investment in programmer and artist time, while the payoff is only cosmetic. [21:17:43] TeaDaze > It has been brought up at every summit I've been to along with roflkits and AF bonuses. Hopefully CCP will eventually get the message we are trying to drum into them ;) [end] [21:18:58] Trebor Daehdoow > I can understand CCP's reluctance to junk all the existing code and do a total rewrite, even though I think they should. Mail issuesHas the CSM raised the continued issues with the mail system (partic formatting) with CCP and what are the odds it will finally get fixed [21:21:09] Dierdra Vaal > I dont think we have a dialoge going about this as CCP have been (slowely) getting rid of all the bugs they introduced with the UI corification Top Contributors For This Page |
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