Attributes in EVE
Attributes in EVE
Attributes show the cognitive strengths of a pilot and determine the speed at which a pilot train skills. Your current attributes can be seen in the character sheet under the Attributes area.
Every skill has a primary and secondary attribute. To see which two attributes are used to train a skill simply look at the attributes tab on the skill's info.
(primary attribute + secondary attribute/2)
Attributes can be tweaked and improved by plugging in learning implants.
Memory is primarily used for the categories of Industry, Corporation Management and Drones. It is also secondary for many skills in Engineering, Mechanic, Electronics and Trade.
Charisma is primarily used for Leadership, Social and Trade skills. It is secondary for skills in Corporation Management.
Willpower is primarily used for Leadership and Trade. It is secondary for skills in Gunnery, Missle Launcher Operation and Spaceship Command.
Perception is primarily used for Gunnery, Missile Launcher Operation and Spaceship Command skills. It is secondary for Drones and Navigation.
Attributes and Skill Groups
As can be seen from the table, there are attributes that are more useful for one career path than another. Many recommend that fighter pilots (PvPers or PvEers) put their points in Perception and Willpower. Industrialists will want to focus on Memory and Intelligence. Traders and Mission Runners who interact a lot with NPC agents will want to develop a high Charisma.
Only three science skills are not Intelligence/Memory: Doomsday Operation is Willpower and Intelligence, Infomorph Psychology is Charisma and Willpower, and Research Project Management is Memory and Charisma.
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