Armageddon Navy Issue

Armageddon Navy Issue

Armageddon Navy Issue An improved version of the feared Armageddon-class battleship, this vessel is probably one of the deadliest war machines ever built by the hand of man. Commanding one is among the greatest honors one can attain in the Amarr Empire, and suffering the fury of its turret batteries is surely the fastest way to reunite with the void.


Amarr Battleship Skill Bonus: 10% bonus to Large Energy Turret capacitor use and 5% Large Energy Turret rate of fire per level.

Structure

Structure HitpointsStructure Hitpoints
9316 HP
Max VelocityMax Velocity
105 m/sec
Inertia ModifierInertia Modifier
0.128
MassMass
105,200,000 kg
VolumeVolume
486000 m3
CapacityCapacity
600 m3

Fitting

powergrid Outputpowergrid Output
17325 MW
Low SlotsLow Slots
8
Med SlotsMed Slots
4
High SlotsHigh Slots
8
CPU OutputCPU Output
557 tf
Launcher hardpointsLauncher hardpoints
0
Turret hardpointsTurret hardpoints
7
CalibrationCalibration
350 points
Upgrade HardpointsUpgrade Hardpoints
3

Capacitor

Recharge timeRecharge time
1087.5 s
Capacitor CapacityCapacitor Capacity
5312.5 GJ

Targeting

Maximum Targeting RangeMaximum Targeting Range
65 km
Max  Locked TargetsMax Locked Targets
7
RADAR Sensor StrengthRADAR Sensor Strength
21.25 points
Signature RadiusSignature Radius
370 m
Scan ResolutionScan Resolution
110 mm

Shield

Shield CapacityShield Capacity
8203.5 HP
Shield Em Damage ResistanceShield Em Damage Resistance
0 %
Shield Explosive Damage ResistanceShield Explosive Damage Resistance
50 %
Shield Kinetic Damage ResistanceShield Kinetic Damage Resistance
40 %
Shield Thermal Damage ResistanceShield Thermal Damage Resistance
20 %
Shield recharge timeShield recharge time
3390 s

Armor

Armor HitpointsArmor Hitpoints
9961 HP
Armor Em Damage ResistanceArmor Em Damage Resistance
50 %
Armor Explosive Damage ResistanceArmor Explosive Damage Resistance
20 %
Armor Kinetic Damage ResistanceArmor Kinetic Damage Resistance
25 %
Armor Thermal Damage ResistanceArmor Thermal Damage Resistance
35 %

Drones

Drone CapacityDrone Capacity
175 m3
Drone BandwidthDrone Bandwidth
125 Mbit/sec

Miscellaneous

Meta LevelMeta Level
4
Rig SizeRig Size
Large
 

Required skills

Primary Skill required
Amarr Battleship Amarr Battleship I
Spaceship CommandSpaceship Command IV
Amarr CruiserAmarr Cruiser IV
Spaceship CommandSpaceship Command III
Amarr FrigateAmarr Frigate IV
Spaceship CommandSpaceship Command I

Variations

Tech I
i Armageddon
Tech II
i Redeemer
Faction
i Armageddon Imperial Issue
i Armageddon Navy Issue
i Bhaalgorn

Contents

Loyalty Point Store Offer

Please note: This item is only available through the 24th Imperial Crusade corporation's loyalty point store, and whose LP are accrued by participating in Factional Warfare.

1 Armageddon Navy Issue Battleship

Fitting Examples

Please note: This page is the opinion of the authors. These are only suggestions, not necessarily the best setups.

Buffer / Remote Rep / High DPS (PVP)

High Slots:

Medium Slots:

Low Slots:

Rig Slots:

Drone Bay:

This fitting is designed to be used within larger Remote Repair styled BS gangs. The advantage of the Armageddon Navy Issue over the standard Armageddon is really it's extra midslot; this allows it to not have to sacrifice tackle to fit ECCM / Sensor Booster or vice-versa; the extra 50m3 of drone bay is also useful for carrying utility drones (the light drones can be swapped out to ECM drones, it's a personal preference).

The usage of faction resistance modules in the lows is to allow the ship to survive for longer, which is the main problem with faction ships (since everyone wants to kill them). Other than the extra midslot and slightly larger drone bay, the Armageddon Navy Issue performs almost identical to it's standard tech 1 counterpart.


Amarr Starships

Frigates Tech 1 Frigates: CrucifierExecutionerImpairorInquisitorMagnatePunisherTormentor | Faction Frigates: Amarr Navy Slicer
Tech 2 Assault Ships: VengeanceRetribution | Interceptors: CrusaderMalediction | Covert Ops: AnathemaPurifier | Electronic Attack Ships: Sentinel
Destroyers Tech 1 Destroyers: Coercer
Tech 2 Interdictors: Heretic
Cruisers Tech 1 Cruisers: ArbitratorAugororOmenMaller | Faction Cruisers: Omen Navy IssueAugoror Navy Issue
Tech 2 Heavy Assault Ships: ZealotSacrilege | Recon Ships: PilgrimCurse | Heavy Interdictors: Devoter | Logistics: Guardian
Tech 3 Strategic Cruisers: Legion
Battlecruisers Tech 1 Battlecruisers: ProphecyHarbingerOracle
Tech 2 Command Ships: AbsolutionDamnation
Battleships Tech 1 Battleships: ArmageddonApocalypseAbaddon | Faction Battleships: Apocalypse Navy IssueArmageddon Navy IssueArmageddon Imperial IssueApocalypse Imperial Issue
Tech 2 Black Ops: Redeemer | Marauders: Paladin
Industrials Tech 1 Industrials: SigilBestower | Freighter: Providence
Tech 2 Transport Ships: Impel | Blockade Runners: Prorator | Jump Freighters: Ark
Capitals Tech 1 Carrier: Archon | Dreadnought: Revelation | Supercarrier: Aeon | Titan: Avatar

Factions with unique Spacecraft

Amarr EmpireCaldari StateGallente FederationMinmatar RepublicJove EmpireAngel CartelBlood Raider CovenantGuristas PiratesSansha's NationSerpentis Corporation