|
Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
Requires hybrid ammo types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium. |
activation cost
5.159 GJ |
Structure Hitpoints
40 HP |
Mass
100 kg |
Volume
10 m3 |
Capacity
2 m3 |
powergrid usage
203 MW |
CPU usage
30 tf |
Rate of fire
5,250 s |
Charge Rate
1 |
Damage Modifier
4.025 x |
Charge size
Medium |
Accuracy falloff
5 km |
Tech Level
1 |
Used with (chargegroup)
Hybrid Ammo |
Signature Resolution
125 m |
Meta Level
3 |
Overload damage bonus
15 % |
Heat Damage
0.8 HP |
Required Thermodynamics Level
1 |
Optimal Range
3.45 km |
Trackingspeed / Accuracy
0.1 rad/sec |
| |
| Primary Skill required |
Medium Hybrid Turret I |
Gunnery III |
Small Hybrid Turret III |
Gunnery I |
| Secondary Skill required |
Gunnery III |
|
|
This item database entry is a stub. If you have additional information about this entry, you can help Evelopedia by expanding it with more content and relevant information.
Item Database Stubs
|
Rating: 0.0/5 (0 votes cast)
Top Contributors For This Page
|
| |