Angel Refuge

Anomaly Details
Angel Refuge
Type Cosmic Anomaly
Security Highsec
Known Regions Metropolis, Heimatar, Molden Heath
Pirate type Angel Cartel
Pirate Detection Array
Lvl 1  ??
Lvl 2  ??
Lvl 3  ??
Lvl 4  ??
Lvl 5  ??


The Angel Refuge is a Class 3, Level 1 Cosmic Anomaly occupied by the Angel Cartel pirate faction. It can be found via exploration in Highsec systems. For location details see Pirate Faction Occupancy Chart.

The site consists of a volume of space with no acceleration gate and contains various structures and their defending pirates. When attacked, the defenders may send multiple waves of reinforcements. Each group's appearance is triggered by the destruction of members of the previous group. The names and amount of ships listed may vary slightly, but will always be of Destroyer class or smaller. There are two variations of the site.

About 2 out of every 3 Angel Refuges are Variation 1.



Variation 1

Unlike many Cosmic Anomalies, there is no message upon warping to the site.

Initial Group
1 x (Sentry) Tower Sentry Angel I
1 x (Sentry) Angel Light Missile Battery
2-3 x (Frigate) Gistii Outlaw/Thug (Trigger Wave 2)
Wave 2
2-3 x (Frigate) Gistii Ruffian/Nomad (Target Painting)
Wave 3 (Triggered by destruction of Wave 2)
1-2 x (Frigate) Gistii Ambusher/Hunter/Impaler/Raider
1-2 x (Destroyer) Gistior Defiler/Haunter
Wave 4 (Triggered by destruction of Wave 3)
2-3 x (Frigate) Gistii Ambusher/Hunter/Impaler/Raider
2-3 x (Destroyer) Gistior Defacer/Shatterer
Wave 5 (Triggered by destruction of Wave 4)
2-3 x (Frigate) Gistii Ambusher/Hunter/Impaler/Raider
2-3 x (Destroyer) Gistior Defiler/Haunter
Wave 6 (Triggered by destruction of Wave 5)
0-1 x (Destroyer Commander) Domination Defacer/Shatterer (Approximately 7% chance to appear) (wreckage may contain Faction Ammo, Domination Silver Tag, and Meta Modules, Domination Frigate Modules, and may produce Tech 2 salvage)
Structures (do not contain loot)
2 x Angel Lookout
1 x Scanner Post
1 x Smugglers Den
1 x Cargo Rig
1 x Stationary Mammoth



Variation 2

Again, there is no message upon warping to the site.

Initial Group
1 x (Sentry) Angel Basic Defense Battery
1 x (Sentry) Angel Light Missile Battery
2-3 x (Frigate) Gistii Hunter/Rogue (Trigger Wave 2)
Wave 2
2-3 x (Frigate) Gistii Outlaw/Thug
Wave 3 (Triggered by destruction of Wave 2)
2-3 x (Frigate) Gistii Nomad/Ruffian (Target Painting)
Wave 4 (Triggered by destruction of Wave 3)
1-2 x (Destroyer) Gistior Defacer/Shatterer
Wave 5 (Triggered by destruction of Wave 4)
1-2 x (Destroyer) Gistior Defiler/Haunter
Wave 6 (Triggered by destruction of Wave 5)
0-1 x (Destroyer Commander) Domination Defacer/Shatterer (Approximately 7% chance to appear) (wreckage may contain Faction Ammo, Domination Silver Tag, and Meta Modules)
Structures (do not contain loot)
4 x Angel Bunker
2 x Angel Elevator
2 x Angel Lookout
2 x Coupling
Indestructible Structures
2 x Gas/Storage Silo
4 x Indestructible Freight Pad
1 x Indestructible Residential Habitation Module
1 x LCO Crane
1 x LCO Docked Mammoth
1 x LCO Habitation Brothel
1 x LCO Habitation Casino
1 x LCO Habitation Roadhouse
Asteroids
2 x Pyroxeres
1 x Scordite
35 x Veldspar


Loot & Bounties

The bounties on the heads of the pirates in this anomaly add up to a total of approximately 270,000 ISK, payable by CONCORD.

Valuable modules known to be found in this side include:

Domination Small Proton Smartbomb


Escalation

After destroying a ? this anomaly may escalate to an Angel's Red Light District (Please Confirm), DED rating 5/10, which may appear in both high sec or low sec. The probably for this escalation appears to be less than 1 in 45.

Note, this may be in error since Angel Refuge is a class 3 anomaly and Angel's Red Light District is a 5/10 DED-Complex. Anomalies of class X typically escalate to complexes of rating X/10.


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