- Faction: Angel Cartel
- Mission type: Encounter
- Space type: Deadspace
- Damage dealt: Explosive/Kinetic (Heavy Thermal in Bonus Room)
- Web/Scramble: Elite Frigates (Angel Webifier/Angel Viper), Spider Drones
- Extras: Target Painters (Arch Gistii Ruffian/Nomad/Saint)
- Recommended damage dealing: Explosive (best), Kinetic (secondary)
- Recommended ships: Golem, CNR, Raven, Dominix, Megathron, Drake (See Discussion page for drake)
Pocket 1
- Auto-aggro from Initial Group at warp-in.
- Spawn is triggered when the trigger battleship is killed. The re-spawns may target drones.
Initial Group
- 2x Elite Frigates (Angel Viper/Webifier) Web/Scramble
- 3x Battlecruisers (Gistatis Praefectus/Tribuni)
- 3x Battleships (Gist Commander/General/War General 7,600) Trigger (Gist Commander/Gist General)
Spawn 1
- 2x Battlecruisers (Gistatis Praefectus/Tribuni)
- 2x Battleships (Gist General/War General/Warlord 7,600) Trigger (Gist War General/Gist Warlord)
Spawn 2
- 2x Elite Frigates (Angel Viper/Webifier) Web/Scramble
- 2x Battleships (Gist War General 7,600/Gist Warlord 7,600)
Hint: Killing the structures will remove the 2nd re-spawn.
Pocket 2
- Auto-aggro from Initial Group at warp-in.
- Spawn is triggered when the trigger battleship is killed. The re-spawns may target drones.
Initial Group
- 2x Destroyers (Gistior Seizer/Trasher)
- 2x Battlecruisers (Gistatis Tribunus/Praefectus)
- 1x Battleship (Gist Warlord 7,600/Saint 33,700) Trigger (Gist Warlord/Gist Saint)
Spawn 1 (32-42km)
- 2x Battlecruisers (Gistatis Tribuni/Tribunus)
- 2x Battleships (Gist Warlord 7,600/War General/Saint/Nephilim) Trigger (Gist Warlord/War General)
Spawn 2 (60km)
- 2x Elite Frigates (Angel Viper/Webifier) Web/Scramble
- 1x Elite Cruiser (Arch Gistum Liquidator/Marauder)
- 2x Battlecruisers (Gistatis Primus/Tribuni)
- 1x Battleship (Gist Saint/Nephilim)
Pocket 3
- Auto-aggro from Initial Group at warp-in.
- No structures drop loot
Initial Group
- 3x Angel Sentry Guns
- 7x Angel Light Missile Batteries
- 2x Angel Heavy Missile Batteries
- 1x Battleship (Gist General/Commander)
Hint: It is not necessary to kill all the sentries and missile batteries.
Pocket 4
- Auto-aggro from Initial Group at warp-in.
- Spawn is triggered when the trigger battleship is killed. The re-spawns may target drones.
Initial Group
- 3x Elite Frigates (Angel Viper/Webifier) Web/Scramble
- 2x Battlecruisers (Gistatis Praefectus/Tribuni)
- 2x Battleships (Gist Warlord/Nephilim/Saint) Trigger (Gist Warlord/Gist Nephilim/Gist Saint)
Spawn 1 (41-51km)
- 2x Elite Frigates (Angel Viper/Webifier) Web/Scramble
- 4x Battleships (Gist Commander/War General/General/Warlord) Trigger (Gist War General/Gist Warlord)
Spawn 2 (68-74km)
- 2x Elite Frigates (Angel Viper/Webifier) Web/Scramble
- 3x Battleships (Gist Warlord/War General/General) Trigger (Gist War General/Gist Warlord)
Spawn 3 (64-66km)
- 1x Destroyer (Garin Kezmonu)
- 3x Battlecruisers (Gistatis Tribunus/Praefectus)
- 1x Battleship (Gist Warlord)
Minable Asteroids (60-100km)
- 4x Omber (4000 units per asteroid)
Hint:
- Blow up the Silo and the Radio Telescope before anything else and the re-spawns won't appear.
- Silo will drop a random (3%) implant and T1 modules.
Pocket 5
- Auto-aggro from Initial Group at warp-in.
- Spawn is triggered when the trigger battleship is killed. The re-spawns may target drones.
Initial Group (31-35km)
- 1x Destroyer (Gistior Seizer/Trasher)
- 2x Battlecruisers (Gistatis Tribunus/Legatus)
- 2x Battleships (Gist War General/General) Trigger (Gist War General/Gist General)
Spawn 1
- 2x Destroyers (Gistior Haunter/Defacer)
- 5x Battlecruisers (Gistatis Primus/Tribuni)
- 1x Battleship (Gist Warlord/Saint) Trigger (Gist Warlord/Gist Saint)
Spawn 2 (43-55km)
- 3x Elite Frigates (Angel Viper/Webifier) Web/Scramble
- 3x Battleships (Gist Saint/Warlord) Trigger (Gist Warlord/Gist Saint)
Spawn 3 (72-74km)
- 2x Spider Drone II (60km from warp gate) Web
- 1x Battleship (Tiogo Kargaz - Gist Throne)
Hint:
- The acceleration gate leads to the Bonus Pocket. It is unlocked after you have killed Tiogo Kargaz.
- An Angel Diamond Tag is required to access the Bonus Pocket. The tag is not consumed upon activation and can be re-used infinitely. In previous entries it was stated that an "Angel Diamond Tag" was required. The specific tag may change.
- Fleet members may use the acceleration gate without the tag if they do it within 10 seconds after activation.
- Mission is flagged completed after you have killed Tiogo Kargaz.
Bonus Pocket (Optional)
- Whole pocket aggro as you warp-in.
- Killing the Gist Seraphim battleship will trigger a spawn near the Angel Bunker.
Warning: * Angel Cruise Missile Batteries spam Cataclysm Cruise Missile every 25 secs. Each missile deals 900 Thermal damage at 0% Therm resistance.
- Tower Sentry Angel III fires every 2-3 secs. Each hit deals 80-250 Explosive damage at 0% Exp resistance.
Sentry Group (20-70km)
- 2x Tower Sentry Angel II
- 5x Tower Sentry Angel III
- 2x Angel Light Missile Battery Piranha Light Missile
- 3x Angel Cruise Missile Battery Cataclysm Cruise Missile
Ship Group (40-70km)
- 4x Elite Frigates (Angel Viper/Webfier/Arch Gistii Ruffian/Arch Gistii Nomad) Web/Scramble (Webifier/Viper) / Target Painters (Ruffian/Nomad)
- 4x Elite Cruisers (Arch Gistum Breaker)
- 3x Battlecruisers (Gistatis Legatus/Tribunus)
- 1x Battleship (Gist Seraphim) Trigger
- 4x Battleships (Gist Malakim/Warlord/Nephilim)
Single Spawn Angel Bunker (40-45km)
Structures:
- Angel Battlestation & Angel Bunker drop T1 modules and ammo.
- Disk Structure does not drop anything, don't waste the ammo.
Hint:
- Move away from the Angel Battlestation/Bunker after warping in. This will buy you a bit of time to kill the sentries as the enemy ships try to close in.
- Eliminating all the Angel Cruise Missile batteries and Tower Sentry Angel III first will negate a significant portion of the incoming damage.
- Do not kill the Gist Seraphim trigger, wait until you have cleared the pocket from all hostile targets.
- Beware the Gist Seraphim, Gist Throne batttleships and Gistatis Legatus battlecruisers. They deal some EM damage.
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