650mm Artillery Cannon II

650mm Artillery Cannon II

650mm Artillery Cannon II A powerful long-range cannon. One of the most damaging weapons mountable on a cruiser.

Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Quake, Tremor.

Structure

Structure HitpointsStructure Hitpoints
40 HP
MassMass
125 kg
VolumeVolume
10 m3
CapacityCapacity
0.5 m3

Fitting

powergrid usagepowergrid usage
220 MW
CPU usageCPU usage
28 tf

Miscellaneous

Rate of fireRate of fire
12.75 s
Charge RateCharge Rate
1
Damage ModifierDamage Modifier
5.544 x
Charge sizeCharge size
Medium
Accuracy falloff Accuracy falloff
17.50 km
Tech LevelTech Level
2
Used with (chargegroup)Used with (chargegroup)
Projectile Ammo
Used with (chargegroup)Used with (chargegroup)
Advanced Artillery Ammo
Signature ResolutionSignature Resolution
125 m
Meta LevelMeta Level
5
Overload rate of fire bonusOverload rate of fire bonus
-15 %
Heat DamageHeat Damage
1.9 HP
Required Thermodynamics LevelRequired Thermodynamics Level
1

Targeting

Optimal RangeOptimal Range
19.32 km
Trackingspeed / AccuracyTrackingspeed / Accuracy
0.0275 rad/sec
 

Blueprint

650mm Artillery Cannon II Blueprint i 650mm Artillery Cannon II Blueprint

Required skills

Primary Skill required
Medium Projectile Turret Medium Projectile Turret IV
GunneryGunnery III
Small Projectile TurretSmall Projectile Turret III
GunneryGunnery I
Secondary Skill required
Gunnery Gunnery III
Tertiary Skill required
Medium Artillery Specialization Medium Artillery Specialization I
SharpshooterSharpshooter IV
GunneryGunnery II
Small Artillery SpecializationSmall Artillery Specialization IV
SharpshooterSharpshooter III
GunneryGunnery II
Small Projectile TurretSmall Projectile Turret V
GunneryGunnery I
Medium Projectile TurretMedium Projectile Turret V
GunneryGunnery III
Small Projectile TurretSmall Projectile Turret III
GunneryGunnery I

Material Requirements

Skill / Science
Nuclear Physics Nuclear Physics
1
Mechanical Engineering Mechanical Engineering
1
Skill / Industry
Industry Industry
5
Planetary Commodities / Specialized Commodities
Robotics Robotics
3
Module / Projectile Weapon
650mm Artillery Cannon I 650mm Artillery Cannon I
1
Material / Mineral
Tritanium Tritanium
1,518
Pyerite Pyerite
498
Mexallon Mexallon
508
Isogen Isogen
3
Nocxium Nocxium
1
Morphite Morphite
10
Commodity / Tool
R.A.M.- Weapon Tech R.A.M.- Weapon Tech
1
Commodity / Construction Components
Thermonuclear Trigger Unit Thermonuclear Trigger Unit
12
Waste
? Waste Factor
10%

Variations

Tech I
i 650mm Artillery Cannon I
i 650mm Medium 'Scout' Artillery I
i 650mm Medium Carbine Howitzer I
i 650mm Medium Gallium I Cannon
i 650mm Medium Prototype I Siege Cannon
Tech II
i 650mm Artillery Cannon II
Storyline
i 650mm Medium 'Jolt' Artillery I
Faction
i Domination 650mm Artillery
i Republic Fleet 650mm Artillery
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