280mm Howitzer Artillery II

280mm Howitzer Artillery II

280mm Howitzer Artillery II Rocket-assisted artillery projectiles designed for longe-range combat. It is the most powerful projectile weapon able to be fitted onto frigates.

Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Quake, Tremor.

Structure

Structure HitpointsStructure Hitpoints
40 HP
MassMass
5 kg
VolumeVolume
5 m3
CapacityCapacity
0.05 m3

Fitting

powergrid usagepowergrid usage
13 MW
CPU usageCPU usage
16 tf

Miscellaneous

Rate of fireRate of fire
10.71 s
Charge RateCharge Rate
1
Damage ModifierDamage Modifier
7.684 x
Charge sizeCharge size
Small
Accuracy falloff Accuracy falloff
8.75 km
Tech LevelTech Level
2
Used with (chargegroup)Used with (chargegroup)
Projectile Ammo
Used with (chargegroup)Used with (chargegroup)
Advanced Artillery Ammo
Signature ResolutionSignature Resolution
40 m
Meta LevelMeta Level
5
Overload rate of fire bonusOverload rate of fire bonus
-15 %
Heat DamageHeat Damage
2.6 HP
Required Thermodynamics LevelRequired Thermodynamics Level
1

Targeting

Optimal RangeOptimal Range
12 km
Trackingspeed / AccuracyTrackingspeed / Accuracy
0.066 rad/sec
 

Blueprint

280mm Howitzer Artillery II Blueprint i 280mm Howitzer Artillery II Blueprint

Required skills

Primary Skill required
Small Projectile Turret Small Projectile Turret IV
GunneryGunnery I
Secondary Skill required
Gunnery Gunnery II
Tertiary Skill required
Small Artillery Specialization Small Artillery Specialization I
SharpshooterSharpshooter III
GunneryGunnery II
Small Projectile TurretSmall Projectile Turret V
GunneryGunnery I

Material Requirements

Skill / Science
Nuclear Physics Nuclear Physics
1
Mechanical Engineering Mechanical Engineering
1
Skill / Industry
Industry Industry
5
Planetary Commodities / Specialized Commodities
Robotics Robotics
1
Module / Projectile Weapon
280mm Howitzer Artillery I 280mm Howitzer Artillery I
1
Commodity / Tool
R.A.M.- Weapon Tech R.A.M.- Weapon Tech
1
Commodity / Construction Components
Thermonuclear Trigger Unit Thermonuclear Trigger Unit
8
Waste
? Waste Factor
10%

Variations

Tech I
i 280mm 'Scout' Artillery I
i 280mm Carbine Howitzer I
i 280mm Gallium I Cannon
i 280mm Howitzer Artillery I
i 280mm Prototype I Siege Cannon
Tech II
i 280mm Howitzer Artillery II
Storyline
i 280mm 'Jolt' Artillery I
Faction
i Domination 280mm Howitzer Artillery
i Republic Fleet 280mm Howitzer Artillery
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