250mm Light Artillery Cannon I

250mm Light Artillery Cannon I

250mm Light Artillery Cannon I This artillery is one of the most powerful weapons that can be mounted on a frigate.

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

Structure

Structure HitpointsStructure Hitpoints
40 HP
MassMass
4 kg
VolumeVolume
5 m3
CapacityCapacity
0.1 m3

Fitting

powergrid usagepowergrid usage
8 MW
CPU usageCPU usage
12 tf

Miscellaneous

Rate of fireRate of fire
8.5 s
Charge RateCharge Rate
1
Damage ModifierDamage Modifier
4.62 x
Charge sizeCharge size
Small
Accuracy falloff Accuracy falloff
8.75 km
Tech LevelTech Level
1
Used with (chargegroup)Used with (chargegroup)
Projectile Ammo
Signature ResolutionSignature Resolution
40 m
Overload rate of fire bonusOverload rate of fire bonus
-15 %
Heat DamageHeat Damage
2.2 HP
Required Thermodynamics LevelRequired Thermodynamics Level
1

Targeting

Optimal RangeOptimal Range
8.05 km
Trackingspeed / AccuracyTrackingspeed / Accuracy
0.0825 rad/sec
 

Blueprint

250mm Light Artillery Cannon I Blueprint i 250mm Light Artillery Cannon I Blueprint

Required skills

Primary Skill required
Small Projectile Turret Small Projectile Turret I
GunneryGunnery I
Secondary Skill required
Gunnery Gunnery I

Material Requirements

Skill / Industry
Industry Industry
1
Material / Mineral
Tritanium Tritanium
1,580
Pyerite Pyerite
683
Mexallon Mexallon
143
Waste
? Waste Factor
10%

Variations

Tech I
i 250mm Light 'Scout' Artillery I
i 250mm Light Artillery Cannon I
i 250mm Light Carbine Howitzer I
i 250mm Light Gallium I Cannon
i 250mm Light Prototype I Siege Cannon
Tech II
i 250mm Light Artillery Cannon II
Storyline
i 250mm Light 'Jolt' Artillery I
Faction
i Domination 250mm Artillery
i Republic Fleet 250mm Artillery
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