220mm Medium Carbine Repeating Cannon I

220mm Medium Carbine Repeating Cannon I

220mm Medium Carbine Repeating Cannon I This autocannon is designed for skirmish warfare.

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

Structure

Structure HitpointsStructure Hitpoints
40 HP
MassMass
12 kg
VolumeVolume
10 m3
CapacityCapacity
2 m3

Fitting

powergrid usagepowergrid usage
100 MW
CPU usageCPU usage
16 tf

Miscellaneous

Rate of fireRate of fire
4.73 s
Charge RateCharge Rate
1
Damage ModifierDamage Modifier
2.4255 x
Charge sizeCharge size
Medium
Accuracy falloff Accuracy falloff
8.80 km
Tech LevelTech Level
1
Used with (chargegroup)Used with (chargegroup)
Projectile Ammo
Signature ResolutionSignature Resolution
125 m
Meta LevelMeta Level
1
Overload damage bonusOverload damage bonus
15 %
Heat DamageHeat Damage
0.7 HP
Required Thermodynamics LevelRequired Thermodynamics Level
1

Targeting

Optimal RangeOptimal Range
1.89 km
Trackingspeed / AccuracyTrackingspeed / Accuracy
0.12144 rad/sec
 

Required skills

Primary Skill required
Medium Projectile Turret Medium Projectile Turret I
GunneryGunnery III
Small Projectile TurretSmall Projectile Turret III
GunneryGunnery I
Secondary Skill required
Gunnery Gunnery III

Variations

Tech I
i 220mm Medium 'Scout' Autocannon I
i 220mm Medium Carbine Repeating Cannon I
i 220mm Medium Gallium I Machine Gun
i 220mm Medium Prototype I Automatic Cannon
i 220mm Vulcan AutoCannon I
Tech II
i 220mm Vulcan AutoCannon II
Faction
i Domination 220mm Autocannon
i Republic Fleet 220mm Autocannon
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