150mm Railgun II

150mm Railgun II

150mm Railgun II This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.

Requires either regular or advanced hybrid ammo types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.

Capacitor

activation costactivation cost
3.34 GJ

Structure

Structure HitpointsStructure Hitpoints
40 HP
MassMass
50 kg
VolumeVolume
5 m3
CapacityCapacity
0.2 m3

Fitting

powergrid usagepowergrid usage
11 MW
CPU usageCPU usage
28 tf

Miscellaneous

Rate of fireRate of fire
4 s
Charge RateCharge Rate
1
Damage ModifierDamage Modifier
3.3 x
Charge sizeCharge size
Small
Accuracy falloff Accuracy falloff
6 km
Tech LevelTech Level
2
Used with (chargegroup)Used with (chargegroup)
Hybrid Ammo
Used with (chargegroup)Used with (chargegroup)
Advanced Railgun Ammo
Signature ResolutionSignature Resolution
40 m
Meta LevelMeta Level
5
Overload rate of fire bonusOverload rate of fire bonus
-15 %
Heat DamageHeat Damage
1 HP
Required Thermodynamics LevelRequired Thermodynamics Level
1

Targeting

Optimal RangeOptimal Range
14.40 km
Trackingspeed / AccuracyTrackingspeed / Accuracy
0.07 rad/sec
 

Blueprint

150mm Railgun II Blueprint i 150mm Railgun II Blueprint

Required skills

Primary Skill required
Small Hybrid Turret Small Hybrid Turret IV
GunneryGunnery I
Secondary Skill required
Gunnery Gunnery I
Tertiary Skill required
Small Railgun Specialization Small Railgun Specialization I
SharpshooterSharpshooter III
GunneryGunnery II
Small Hybrid TurretSmall Hybrid Turret V
GunneryGunnery I

Material Requirements

Skill / Science
Electromagnetic Physics Electromagnetic Physics
1
Mechanical Engineering Mechanical Engineering
1
Skill / Industry
Industry Industry
5
Planetary Commodities / Specialized Commodities
Robotics Robotics
1
Module / Hybrid Weapon
150mm Railgun I 150mm Railgun I
1
Material / Mineral
Tritanium Tritanium
444
Pyerite Pyerite
57
Mexallon Mexallon
35
Zydrine Zydrine
1
Morphite Morphite
6
Commodity / Tool
R.A.M.- Weapon Tech R.A.M.- Weapon Tech
1
Commodity / Construction Components
Superconductor Rails Superconductor Rails
8
Waste
? Waste Factor
10%

Variations

Tech I
i 150mm 'Scout' I Accelerator Cannon
i 150mm Carbide Railgun I
i 150mm Compressed Coil Gun I
i 150mm Prototype I Gauss Gun
i 150mm Railgun I
Tech II
i 150mm Railgun II
Storyline
i 150mm 'Musket' Railgun
Faction
i Caldari Navy 150mm Railgun
i Dread Guristas 150mm Railgun
i Federation Navy 150mm Railgun
i Shadow Serpentis 150mm Railgun
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